Reticulum

Quarterlight ← All seven games Reticulum

✦ Reticulum

Two wombat squads, eight weapons, and country that does not stay where you left it.

Point to aim, click to fire. Hold the button to charge the shot and let go to send it; the wheel dials power.

Drag anywhere to aim, tap Fire. The dots show where it goes. Two fingers move the camera.

Your squad — pick four

Tap a face to swap it in.

Opponent

Today's ground

← All seven games

Point to aim, click to fire. Hold the button and the power charges; let go to send it. The wheel dials power a point at a time, shift-wheel the angle. The dots show the first moments of the shot; the faint trail is where your last one went. The Airstrike is different: choose it, then click where it should land. Arrows walk, ▲ jumps, and you can still run for a couple of seconds after firing. Brass posts are trig pillars: concrete, and they take two hits. After twenty-four turns the water starts rising. Crates heal or add a round — walk into them; mines go off when you get close; drums are a bomb waiting for a shell. Some of the squad starts in a burrow: roofed, with a mouth to fire from.

Keys: Q/E aim, ↑/↓ power (hold shift for a fine step), ←/→ walk, W jump, space fire — hold it to charge — 1–8 or tab weapon, X end turn, F full screen. Every one of them can be changed under Keys. Points for damage, downed gunners, direct hits and crates; a run carries them from ground to ground and ends on a loss, into the table.

More from Quarterlight ▹ the rest of the games, one new set every night.

Reticulum · build 2026-09-17